Friday, February 21, 2014

Distractions and Flailanthropy

Sorry about the long wait folks, but I’ve been distracted lately, a lot of things going on in my life (spent the last week binge-watching all of Breaking Bad in between work hours, for one). I’m still hard at work on miniature models of course. But a brief update to let you all know what’s been happening:

Catapult: Built, primed, and partway through being painted. She’s been shelved for the moment to make room on my table for other works, but I plan on finishing in the next month or so.

Flea: Likewise, built (and big props to Tim for his mention of my work on his blog, much appreciated!) , based, and primed, with the first layer of paint applied. I still have a lot of work to do on the Flea, but it’ll be done likely before even the Catapult.

Battletech: Combined Arms- As some of you may know by now, Battletech: Combined Arms is my brainchild, the fruit of over a year of rules writing and refining. I’ve playtested it and run the numbers, and I think it’s almost ready for publication. I’m going to see if I can’t make headway on negotiating with Topps, the current owners of the Battletech license, to see if we can make it something official. Can’t say much more on that at this point, but it’s something I’m still banking on.

Warhammer 40,000: I don’t discuss it much on this site, but I’m a big fan of Warhammer 40,000 and Games Workshop. I’ve voiced my fair share of criticism on their business practices and attitude towards their customers in the past, and I hold by what I’ve said- I only speak my mind because I care. Anyway, a big new release was just revealed: Knight Titans. Small (by 40k universe standards) 8-inch models representing one-man combat walkers with the destructive firepower of superheavy vehicles, somewhere between an Imperial Sentinel walker and a Warhound Scout-Class Titan, the Knight is an ancient design dating back to Epic 40,000 and Adeptus Titanicus, 2nd-edition and Rogue Trader-era specialist games set in the same Warhammer 40,000 universe.

Needless to say, as a Games Workshop Citadel Miniature, the new Knight is an amazing feat of miniature engineering. What’s more,  you can run 3 to 6 of them as a full army with nothing else! I’ve always wavered between Warhammer armies in the past….but I have a feeling this is the one I’ve been waiting for all along.

Giant Melta-Cannon? Check. Huge-Ass Chainsaw Arm? Check. Yeah….I’ll take twenty. 

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